1993

Chronology of what was authored in the year, 1993

VR Testbed Project

Presentation, Date: 1993-01-19

Long before Massively Multiplayer Online Games (MMOG) such as Minecraft, EVE Online or World of Warcraft, this early 1990's project aimed to get tens of thousands of people into one logical Virtual Reality environment simultaneously.

This was a funding proposal to finish building such a platform.

However, it was never submitted to the intended recipient.

At the time, there were other proposals from our Lab that took priority.

One source with knowledge of our work, this Lab and insider within the would-be funding source noted, (paraphrasing from memory) "This would have definitely been funded! However, the liaison would have doubled— no, quadrupled— the requested budget first. Also, the other project was focusing upon Human Factors research, so each would have been funded from different buckets back then."

Some additional context for those who missed the original NT-Beta of 1992:

Linux was just a toy at that time. BSD was still being divorced from bits of UNIX proprietary source code and inching towards creation of 4.4-Lite. The NT development group included bright minds behind Mach kernel and VMS operating system.

NT originally was to have a native POSIX-compliant subsystem (API and ABI) along with, of course, the various compatibility modes for earlier versions of Windows 3.x and MS-DOS.

True native POSIX compliance wouldn't come until the Windows 10 Anniversary Update with the Windows Subsystem for Linux (WSL) in mid-2016, a quarter century later! (That's not counting CoLinux, AndLinux, Cygwin, etc. because those were external efforts to Microsoft.)

See also: MOSES Digested and other MOSES Project documents.

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VR Testbed Project
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