Links to other sites
Start Your Own Reality: write or modify a game

Mods give new meaning to `hello, world!'

In the late 1980's, Jaron Lanier coined the term virtual reality. To many doing VR research in that era, any association with games was taken as an insult.

Fate, it seems, is not without a sense of irony... * 

Today, serious research takes a back seat to entertainment, as the game development industry drives the technology.

But that's old news.

Now that the "hard" parts are essentially solved, we may focus on story, content and the next big thing.

To that end, here's a great place to start:

Modify Half-Life2

Having won big at the 2005 Game Developer's Conference in San Francisco, starting with a mod to Valve's Half-Life2 couldn't hurt.

HL2 MOD tutorials

Start here: SteamPowered
Buy games directly from Valve and get more for your money (while getting more cash back to the creators!)

Once installed, launch STEAM. Select "Play Games". Then pick "Source SDK" from Tools section of menu (scroll down to bottom of the menu).

Follow instructions given during installation. But if you went too fast, you short-attention-span child, here are the links again: Source SDK Documentation and My First MOD.

Next stop: then Valve ERC for the Half-Life 2 / Source Mod FAQ

Edit Life's The Simplest Possible Introduction to Hammer
This is a must for those new to HL2 mods!
HL2 Source mapping
HL2World Knowledge Base - HalfLife 2 Knowledge Base's tutorials and forums
News & Design Resource - 100+ Tutorials -- The Definitive Source For Half-Life 2
3D Buzz
Half-Life 2 Files
mallos world's articles
Creating Worlds level design, map making, tutorials, links, guides, maps, tfc, hl, cs, mohaa, rtcw, q3, ut, hammer, radiant, quark
Google Search: tutorials hl2 Tutorials
Half-Life 2, HL2 mapping, editing and modding tutorials. Written and video tutorials to teach you how to do everything.

Steam SDK

Want to add your own code to an HL2 mod? Follow Valve's easy instructions, but first here are some tools you will need:

Purchase Visual C++ .Net 2003 compiler & IDE for US$100
You'll also need: Visual C++ Toolkit 2003 .NET Framework and the XP SP2 Platform SDK

[Alternatively for the budget-minded, Visual C++ Toolkit 2003 is the free, downloadable version of microsoft's compiler. It's just the compiler and linker, so you'll have to use another editor and probably other tools, and you'll still need to write your own makefiles.]

How to Setup a Visual C++ Environment for Linux folks
Building Half-Life DLLs with Microsoft Command-Line Compiler
Steam Users Forums
Wavelength | Your Game Editing Resource | Section Listing
Google search: tutorials steam sdk

Other game engines

Unreal Engine
various versions of Quake
Doom engine
Crystal Space
A free 3D engine
Garage Games
Wild Tangent
Build your own 3D game-- royalties for use of the engine only apply when you see revenue


Turbo Squid
Buy/Sell/Browse/Get Ideas: Game Levels, General Media, Materials, Shaders, Models, Meshes, Motion Capture, Plug-ins, CG Scripts, Shapes, Vector Graphics, Stock Photography, Texture Maps, Tutorials
Millennium 3D Textures
Textures, models, tutorials and lots of other free stuff
Foto Search Stock Photos
Stock Image Club and Footage
sketch as you would on paper to create 3D
LinuxCAD is a functional replacement for AutoCAD

Content on this page last updated 2009-07-05; URLs verified 2009-07-05

Site maintained by Daniel Pezely every now and then